The subtle clicks of a computer mouse and the whir of desktop engines are the only sounds permeating the University of Delaware’s ESports Arena. That hum is occasionally punctuated by the squeak of a ...
Based in Rome, Diana loves all kinds of stories, even though she’s too lazy for most things that aren’t games. She's a freelance writer with a degree in Art History, contributing to GameRant while she ...
The React community announced today that it plans to hold its first game jam — called React Jam, fittingly — for July 20-30. The web development platform intends to use React Jam to help developers ...
Rochester-area public school students will create social change using video games at the AT&T & RIT ROCtheChange Game Jam held Jan. 15—the first free youth game jam in the region. At the event, local ...
CrazyGames announced that it will hold the Unity-focused Crazy Web Game Jam 2024, running from November 1 to November 8, 2024. Leuven, Belgium-based CrazyGames said the seven-day global game ...
Flying capybaras, potions, and a haunted Columbia campus: Participants gathered in a Uris classroom on Saturday night to showcase the video games they had been working on for the past several weeks as ...
Hackathon unites developers, designers, and Wikipedia enthusiasts. The event runs from October 3rd to 5th at Hex House in Brooklyn with Friday night talks by Jam City. Premiere is cohosted by WikiHaus ...
ALBUQUERQUE, N.M. – How long does it take to make a video game? Typically, it takes years, right? How about doing it in 48 hours? Some local game developers are pushing themselves to the limit ...
This is the first in a series in partnership with UNEP's Playing for the Planet Alliance (P4P), which delves into the different ways our industry is innovating for the good of the environment Playing ...
Game jams have always brought people from different disciplines and experiences to collaborate and design, develop, test and make a new game, whether that sows the seeds for a full game, a new ...
Matti Robinson is a veteran of the industry originally from Finland, with nearly 20 years of writing and editing experience. His love for gaming started with the Commodore 64 and grew with each ...
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