The avatars used in this study were created using the Daz3D software (Version 4.21) and rendered in Unity 2019 (Version 2019.4.18f1). Tsukuba, Japan—The phenomenon known as the Proteus Effect, wherein ...
Avatars are graphical representations of users in mediated environments such as the metaverse. 1 While the avatar is clearly a digital representation, the psychological boundary between the user and ...
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