Social media, video game, and smartphone use in kids and teens has risen, and there’s a growing chorus of concerns about screen time’s link to mental health concerns. It's prompted legislation ...
Most children struggle with self-control when it comes to screen time, as do adults, but parents can try a few guidelines to ...
The South Carolina Department of Education is seeking $18 million to fund a new curriculum addressing the effects of screen ...
As the mom of two sons, ages 4 and 11, I can attest to the challenge of keeping children off screens. With my older one, I was able to hold off until 2 years old, eventually letting him watch ...
Much like playtime, soccer Saturdays, and holiday travels, screens have become just part of life for kids now. In 2025, ...
Children exposed to high levels of screen time before age 2 showed changes in brain development that were linked to slower ...
Addictive screen use trajectories were associated with suicidal behaviors and ideation as well as worse mental health among U.S. kids in a large study. Increasing addictive use trajectories were ...
From captivating kids’ shows on tablets to educational games on smartphones, screens offer a seemingly endless source of entertainment and information. While these technologies hold immense potential, ...
Parents spend approximately 96 hours fighting with their kids over screen time every year. This staggering statistic means hundreds of fights between parents and children are induced by modern ...
There's seemingly no end to the number of screens appearing before our eyes. This holiday season, families across the country are preparing to spend quality time together -- as long as they can ...
When it comes to monitoring kids and technology, parents are all doing the best we can. Especially in the summertime when rules fly out the window. However, a new study found that parents may actually ...
New research suggests that screen time addiction is a better predictor of mental health concerns than time spent on technology. Experts weigh in. Fact checked by Sarah Scott Social media, video game, ...