A Vulkan 1.3 game engine written in C++17. This README is for contributors and maintainers. If you're just browsing, check out VKLearn for the Vulkan tutorials that came out of building this.
Git isn't hard to learn, and when you combine Git and GitHub, you've just made the learning process significantly easier. This two-hour Git and GitHub video tutorial shows you how to get started with ...
To enable Vulkan, players need to go to Options -> video settings -> graphics API -> prefer Vulkan. At the time of writing, this is an experimental feature and can be tested in Minecraft 26.1 ...
Vulkan is coming to Minecraft, replacing the iconic OpenGL system in an attempt to adopt modern hardware, which promises better FPS, improved stability, and more efficient GPU performance, as we have ...
Some things are not meant to be.
ncnn turns on the NCNN_SIMPLEVK cmake option by default, when NCNN_VULKAN is enabled simplevk is ncnn's built-in vulkan loader. It provides vulkan function declarations and function entries that meet ...
Abstract: Synthetic Aperture Radar (SAR) has been widely used for Earth remote sensing for more than 30 years. It provides high-resolution, day-and-night and weather-independent images for a multitude ...
Abstract: We investigate the potential of Vulkan for fluid animation using smoothed particle hydrodynamics (SPH) method. A simple parallel SPH algorithm is devised and implemented in OpenGL Shading ...
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