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  1. Physically accurate water shader - Blender Stack Exchange

    Oct 3, 2019 · I'm a bit tired of faking it and I'd like to craft a physically accurate water shader in cycles that works in most situations with minimal tweaking. I haven't found a solution yet and …

  2. How can I create a water material in Cycles?

    Here's one with SSS; it's not realistic, but could be helpful for portraying deep water (i.e. oceans). In short, I'd strongly recommend using a simple Glass BSDF for your water, and if you run into …

  3. how to make realistic water texture in blender 2.82 [duplicate]

    Mar 13, 2020 · how to make realistic water texture in blender 2.82 [duplicate] Ask Question Asked 5 years, 9 months ago Modified 5 years, 9 months ago

  4. Blender fluid basics: how to create water - Blender Stack Exchange

    Aug 9, 2022 · I’m a beginner at blender physics and I’d like to create add in an empty cube container some water, but I haven’t found yet a good tutorial about blender fluid physics. Can …

  5. Water ripples / waves on the surface of an object

    Mar 21, 2016 · Use any of the built in procedural textures to drive the displacement of the modifier, like Musgrave or Stucci, Voronoi worked fine for me. Change it's coordinates to …

  6. Transparent water shader for EEVEE? - Blender Stack Exchange

    Apr 1, 2021 · I followed a simple "how to make water in EEVEE" tutorial on youtube, but I don't know how to make it transparent. My current node setup: Q: How to get the water …

  7. How to make my water look Murky? - Blender Stack Exchange

    Apr 26, 2018 · Next you can use this separation to create water color change (not necessary) and use Principled or Glass shader for water itself. Lastly add Volume Scatter and Absorption to …

  8. cycles render engine - How to create and animate the water …

    Mar 4, 2016 · Water Movement You can use a Displace modifier, a Stucci procedural texture and an empty for Texture Coordinates in order to simulate the water movement. Do keep in mind …

  9. Ocean modifier color and foam - Blender Stack Exchange

    Node setup and overview. Water. Most important thing here is to separate generated texture coordinates on Z axis and assigned to it Color Ramp with our colors of choice representing …

  10. texturing - How to UV Map correctly a lowpoly egg model?

    Jun 24, 2024 · Hey i'm trying to texture a egg model with a water texture, i tried every type of UV Mapping (such as "Unwrap", "Smart UV", "Cylinder" ecc.) but they all have the same problem …